Really liking Chris Perrins’ Mecha. I’m running both Battle Century G and Mechas , as we really enjoy both systems, but Mecha, even tho it is. Mecha RPG Softcover has 10 ratings and 6 reviews. Reynaldo said: This is a clever little system that does a very good job at delivering what it promises. I have played a few sessions of Mecha by Chris Perrin with 3 different groups. Mecha is a honest game who have it flaws but who is also quite.

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It a nice tool to control the pacing, sometime the table turn cover a long downtime, some time it cover the few seconds you have to catch your breath between two attack waves. The elegant system stays true to the source material and the unorthodox method of scene creation can lead to some interesting stories which almost certainly give the players what they want. They will get a copy of the Combiners PDF.

Really liking Chris Perrins’ Mecha. There are no discussion topics on this book yet. SuperSimpleDriver marked it as to-read Jul 30, Last, as for the lack of battlemap and character sheet…yeah, those were big oversights pefrin we tried to correct by putting the sheet on MechaRPG.

MrNastyButler on July 5, oh well never mind then. I’ve been spending more time than is healthy thinking about running a Forth Succession Wars-era Battletech world with Mecha. Because character with a rating 1 skill seem VERY clumsy, socially inept, stupids, etc. To be honest, in terms of World Building, I haven’t really mechs about it since publication.

It strange that both coexist together. Can those dice trigger Cutscenes. Later, she activates the configuration again, but this time links Will to Armor. Part cgris that was I was watching Code Geass a lot when I wrote the actual Mecha and they used metal hooks on a cable offensively and to stablize themselves. This is the first of a series of short updates I hope to send over the next few days.


Funny story, our game ended when we were actually TPK’ed. IIRC, my group found Engineering underwhelming as well. There’s even all these wonderful maps to use here.

Mecha RPG Softcover by Chris Perrin

May edited May We used them a lot at the beginning of playtesting, but over time, they fell out of use. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Low rating skills seem to simulate a gritty realistic universe while high rating skill take you in the super heroic manga realm.

The above image is licensed under GPL 2. I do have one thought Unfortunately, setting creation fell by the wayside as we got near to publication time. The best feature is setting the stakes represented by the map objective.

Bulwark is, perhaps, the best example of this. March edited March About what I have pointed out, note that I don’t see those points as flaws, but as stuff that like I said could “receive more love”.

A death from above attack comes to mind, or a “slip through the defenses to land the perfect shot” sort of thing or, maybe “I jump really high and riddle him with fire to the head”.

Want to Read saving…. Let me know if you give it a shot, if you run into any problems, and how it works out.

Mecha RPG Softcover

The times they’ve managed to get their hands in Tactical Points to move arround the Capture Point and units, even a couple spaces, the battle became a serious joke, it finished in 3 rounds. In this case, I think your confusion is warranted because I had a clear picture in my head of the mecah the Configurations worked and I assumed that everyone shared the vision in my head. Resources Find the right game for you!

Welcome to Reddit, the front page of the internet. Similarly, I picture Heavy Metal as using movement ability for defensive purposes i.


Mecha Combiners RPG by Chris Perrin » Mecha Core PDFs have been sent — Kickstarter

Seems like a fun but incomplete game. As for some of the flaws you point out, you make really excellent points that I would like to address and get some clarification on. Chris Perrin 2-time creator on June 25, As in a copy of Mecha by itself. I had to create my own.

Would you mind giving it a read at some point? Right now there are three big things we have going on with Mecha for sure: Gives you similar versatility, but doesn’t change the basic math. The player who reveled in their clumsiness had way more fun VS a player who had 1 in social and felt like he could not play any social scenes because it was not worth it.

Goodreads helps you keep track of books you want to read. I’m getting close to a readable draft of this. Being allowed to change the target number for successes breaks the entire game. I understand your frustration with low target numbers, but part of the reason they are there is to emulate the fact that in mecha anime, characters tend to have something they do really well schmooze, make cool gadges, etc. Pilots will soon learn that w Metal and Flesh In battlefields on Earth, in space, and on realms known only to imagination, brave men and women answer the call of fate.

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The scarcity of the section on setting creation…guilty. Open Preview See a Problem?

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